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About This Specialization
Master Swift, design elegant interactions, and create a fully functioning iOS app
This Specialization covers the fundamentals of iOS application development in the Swift programming language. You’ll learn to use development tools such as XCode, design interfaces and interactions and evaluate their usability, and integrate camera, photo, and location information to enhance your app. In the final Capstone Project, you’ll apply your skills to create a fully-functioning photo editing app for iPhone, iPad, and Apple Watch. A Mac computer is required for success in this course.
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4 courses
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Projects
Designed to help you practice and apply the skills you learn.
Certificates
Highlight your new skills on your resume or LinkedIn.
COURSE 1
Introduction To Swift Programming
- Commitment
- 5 weeks of study, 2-4 hours/week
- Subtitles
- English, Korean, Chinese (Simplified)
About the Course
Introduction to Swift Programming is the first course in a four part specialization series that will provide you with the tools and skills necessary to develop an iOS App from scratch. By the end of this first course you will be able to demonstrate intermediate application of programming in Swift, the powerful new programming language for iOS. Guided by best practices you will become proficient with syntax, object oriented principles, memory management, functional concepts and more in programming with Swift. This course is unique in its dedication to teaching Swift programming. With new features and capabilities you will be at the forefront of writing iOS apps. Currently this course is taught using Swift 2. The team is aware of the release of Swift 3 and will be making edits to the course in time. Please be aware that at this time the instruction is entirely with Swift 2. Please note that to take part in this course (and the full specialization) it is required to have a Mac computer and, though not required, ideally an iPhone, iPod, or an iPad. NOTE: This course has been designed and tested (and content delivered) on a Mac. While we are aware of hacks and workarounds for running Mac in a virtual machine on windows we do not recommended a PC. We hope you have fun on this new adventure.You can choose to take this course only. Learn more.
WEEK 1Introductions and Getting StartedMeet the teaching staff, get oriented to the platform, set up your work environment and get ready to program! We wish to remind you from the start that to take part in this course (and the full specialization) it is required to have Mac computer and, though not required, ideally an iPhone, iPod, or an iPad. This course has been designed and tested (and content delivered) on a Mac. While we are aware of hacks and workarounds for running OSX in a virtual machine on Windows, we do not recommended a PC. To find out of this specialization is for you, download the SHIFT Photo Editing app at http://beautifulapps.mobi and try it out. If you take this specialization, then you will learn to create an app similar to SHIFT.
Video · Welcome to the Course and Intro to the Module
Reading · Meet and Greet
Reading · MIXIT
Reading · Get Xcode - VERSION 7.3.1
Video · Setting Up Playground
Video · Overview of Projects
Reading · Follow Up Reading
Quiz · Set Up Course Quiz (For Grades)
Video · Debugging
Video · Setting PreferencesWEEK 2Swift BasicsIn this module we will introduce the basic concepts of Swift. To begin you will learn variable declaration, different types, and program control mechanisms. Here we start to build the foundation of iOS app development with Swift. We hope you enjoy the journey.
Video · Introduction to the Module
Video · Setting Up Playground
Video · Simple Control Flow
Video · Arrays and Dictionaries
Video · Functions
Video · 2D Arrays
Reading · Follow Up Reading
Quiz · Swift Basics QuizWEEK 3Advanced SwiftThis unit continues with further exploration of swift programming. Building on our current skill set we will work with Classes, Structs, Enums, Protocols, and object-oriented principles.
Video · Introduction to the Module
Video · Optionals, Closures, and Properties
Reading · Follow Up Reading
Quiz · Advanced Swift Quiz
Video · Value Types
Video · Cheat SheetWEEK 4Image Processing In SwiftIn this module we will wrap up with lessons targeting advanced examples in Swift. We’ll look at a detailed example of an image filter which will allow us to manipulate pixels and create filter effects (such as change contrast).
Video · Introduction to the Module
Video · Introduction to Image Processing
Reading · Follow Up Reading
Quiz · Image Processing In Swift QuizWEEK 5Final Peer AssignmentYou did it! You've come to the end of this first course. We sum up with a capstone peer assessment assignment where you will create your own filter and demonstrate what you've learned over these weeks. Please read the instructions carefully, and have fun!
Reading · Using Xcode 7.3.1 for Peer Assignment
Reading · InstaFilter Processor
Quiz · InstaFilter Agreement (For Grade)
Peer Review · InstaFilter ProcessorOPTIONAL - Swift vs Objective COPTIONAL - In this module we compare some of the differences between Swift and Objective C programming languages. Join us as we migrate those of you familiar with Objective C to the world of Swift. Hopefully you find programming in Swift fast, easy and interactive.
Video · Introduction to the Module
Video · Files, Naming and Class Differences
Video · Types and Initializers Differences
Video · Methods, Arrays and Control Flow Differences
Video · Properties, Getters and Computed Properties Differences
Video · Instantiating Objects and Calling Methods Differences
Reading · Follow Up ReadingCOURSE 2
iOS App Development Basics
- Subtitles
- English
About the Course
iOS App Development Basics, the second course in the iOS App Development with Swift specialization, expands your programming skills and applies them to authentic app development projects. The topics covered in this course include Xcode basics, Core iOS and Cocoa Touch frameworks, simple user interface creation, MVC Architecture and much more. With a focus on using Apple’s components to access sensors like camera, microphone and GPS, by the end of this course you will be able to create a basic App according to specified parameters and guidelines. Currently this course is taught using Swift 2. The team is aware of the release of Swift 3 and will be making edits to the course in time. Please be aware that at this time the instruction is entirely with Swift 2.You can choose to take this course only. Learn more.
WEEK 1Welcome to iOS App Development Basics
Reading · Welcome to iOS App Development Basics
Video · Introducing Mixit
Reading · Mixit AppWEEK 2Further Introduction to XCodeIn this unit we will describe basic functions of XCode and other tools. Within a guided tutorial process, create a simple app from beginning through to compilation that runs on a device.
Video · Course 2 Introduction
Reading · RGBAImage Class for Moving Forward
Video · Running Code in an App
Video · Creating Interfaces
Video · Using Buttons
Quiz · Further XCode Unit Quiz (For Grades)WEEK 3UIKit and the Interface BuilderHere we dive into layouts and some user interface elements.
Video · Intro to Auto Layout
Video · Beginning Auto Layout
Video · In-Depth Auto Layout
Video · Intro to UI Elements
Video · Basic UI Elements
Video · Intro to UIStackView
Video · UIStackView
Quiz · UIKit Unit Quiz (For Grades)WEEK 4Advanced UI ConceptsHere we begin to really add elegance to our UI
Video · Modifying the View Hiearchy in Code
Video · Basic Animations
Video · Tableviews and The Delegate Pattern
Video · Intro to Camera and Emailing
Video · Action Sheet, Image Picker and Activity Controller
Quiz · Advanced UI Unit Quiz (For Grades)WEEK 5Final Peer Assignment - App FunctionalityAt this point we have written the basic user interface for our image filtering app. In this assignment you will implement remaining functionality, and then extend and refine the UI. For bonus marks you can try implementing a more advanced filter selection UI using the UICollectionView API.
Reading · Read First: Full Instructions
Reading · Starter Code Download for Peer Assessment
Peer Review · App Functionality
Video · Course 2 Closing RemarksCOURSE 3
App Design and Development for iOS
- Commitment
- 5 weeks of study, 1-2 hours/week
- Subtitles
- English
About the Course
In App Design and Development for iOS, the third course of the iOS App Development with Swift specialization, you will be developing foundational programming skills to support graphical element presentation and data manipulation from basic functions through to advanced processing. You will continue to build your skill set to use and apply core graphics, touch handling and gestures, animations and transitions, alerts and actions as well as advanced algorithms, threading and more. By the end of this course you will be able to develop a more advanced, fully functioning app. Currently this course is taught using Swift 2. The team is aware of the release of Swift 3 and will be making edits to the course in time. Please be aware that at this time the instruction is entirely with Swift 2.You can choose to take this course only. Learn more.
WEEK 1Welcome to App Design and Development for iOSGet oriented to the course.
Reading · Welcome to the Course
Reading · Demo Project FileUser InteractivityIn this module you'll learn how to design for your users' interactions
Video · ScrollViews
Video · Gesture Recognizers
Video · Handling Touches
Reading · Follow Up Reading
Quiz · User Interactivity Quiz (For Grades)WEEK 2Multiple View Controllers & NavigationIn this module we explore different controllers for navigating your app
Video · Segues
Video · Navigation Controllers
Video · Tab Bar Controllers
Reading · Follow Up Reading
Quiz · Multiple View Controllers & Navigation Quiz (For Grades)WEEK 3Persistence & NetworkingLearn how to customize behavior to match a user’s preferences.
Reading · .zip file to be used in the module
Video · Module Introduction
Video · NSUserDefaults
Video · NSURLSession
Video · NSKeyedArchiver
Video · CoreData
Reading · Follow Up Reading
Quiz · Persistence & Networking Quiz (For Grades)WEEK 4Introduction to developing for watchOS 2In this module we give you some of the tools for designing for watchOS 2
Video · Setting up a watch target
Video · Basic concepts & architecture
Video · Creating UI for the watch
Video · Navigation on the watch
Reading · Follow Up Reading
Quiz · Introduction to developing for watchOS 2 Quiz (For Grades)WEEK 5Introduction to Developing for tvOSIn this module you will gain insight into developing for tvOS
Video · Module Introduction
Reading · .zip file to be used in the module
Video · Creating a tvOS Project
Video · Basic Concepts
Video · Creating a UI for tvOS
Video · Understanding the Focus Engine
Reading · Follow Up Reading
Quiz · Introduction to Developing for tvOS Quiz (For Grades)Peer AssessmentFinal Assessment for the Course
Peer Review · Functional AppCOURSE 4
Build Your Own iOS App
- Commitment
- 4 weeks of study, 3-5 hours/week
- Subtitles
- English
About the Capstone Project
In the Build Your Own iOS App capstone you will expand your repertoire of additional features and more advanced functions that may be implemented within the iOS environment. You will refine your development skill set and will apply your accumulated skills over the entire specialization series in an applied application development capstone project. This particular course is project based and structured around you building a high quality app as a capstone to the specialization. Currently this course is taught using Swift 2. The team is aware of the release of Swift 3 and will be making edits to the course in time. Please be aware that at this time the instruction is entirely with Swift 2.You can choose to take this course only. Learn more.
WEEK 1Welcome to Build Your Own iOS AppIntroduction and course roadmap.
Reading · About the course
Video · Fun With Selfies
Reading · Fun With Selfies: Module Download for Xcode 7.2
Reading · Fun With Selfies: Module Download for Xcode 7.3
Reading · Fun With Selfies: Module Download for Xcode 8.1/8.2
Reading · Fun With Selfies: Module Download for Xcode 8.3
Reading · Fun With Selfies: Xcode 7.3 & Xcode 8.2
Reading · Fun with Selfies: Using the FaceTracker framework
Reading · Fun with Web Services
Reading · Fun with Web Services: Set up Accounts
Reading · Fun with Web Services: Starter Code
Reading · Fun With Web Services: Practice Playground
Video · Making Prototypes With KeynoteFacetracker LibraryGet the face detector library running and understand its notation/connections
Reading · Fun With Selfies: Facetracker File Download for Xcode 7.2
Reading · Fun With Selfies: FaceTracker File Download for Xcode 7.3
Reading · Fun With Selfies: FaceTracker File Download for Xcode 8.1/8.2
Reading · Fun With Selfies: FaceTracker File Download for Xcode 8.3
Reading · Fun With Selfies: An important note about using the FaceTracker framework
Reading · Fun With Selfies: Add Facetracker Framework Video
Video · Fun With Selfies: Add Facetracker Framework
Video · Fun With Selfies: Facetracker view controllerWEEK 2Object Animation (Basic)Create a simple animation of an object based on the position of the face
Video · Fun With Selfies: Basics of facetracker
Reading · Fun with Web Services: API Documentation
Video · Fun With Web Services: Making HTTP Requests
Video · Example - App Prototype
Peer Review · Peer Check-In: App PrototypeAnimation Series (Complex)Create a series of animations based on the face location and associate these with a certain look
Video · Fun With Selfies: Show tracked pointsWEEK 3Final App SubmissionCreate a final app with the ability to take a photo and share the result. Final peer assessment.
Video · Farewell from iOS App Team
Reading · Final Project
Video · Final Example
Peer Review · Final Project Submission
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